Backrooms level 92.

Level ZH 92是后室ZH集群中的第93层。 但好像我永远只是在追随你的步伐,从没有再次见过让我激动的微光啊。(点击进入故事) Level ZH 92在外观上看起来是一座大型的沿海堤坝。该堤坝长大约100千米。中间有河流入海口的水闸,以及有行车的沿海公路。对于沿海的这种大堤来说,总共有三层堤组合而 ...

Backrooms level 92. Things To Know About Backrooms level 92.

What is known currently is that these liquids are a mixture of cryogenic liquids, namely nitrogen and oxygen, which are kept at an extremely low temperature via unknown methods. 2. Whilst not a cure, this mixture can slow down and lessen the effects of the infection, to the point where a chance of survival is given to patients of A.N.I. _cc.Level 89 is the 90 th level of the Backrooms. The first known photograph taken of Level 89. Level 89 is a complex of oddly connected rooms that expand endlessly. The floors are tile, the walls are torn, dark-colored concrete, and the ceilings are aluminum, metal, or conductive material. The rooms resemble shops, including arts and crafts shops ... Level 192 is an extensive, labyrinthine structure composed entirely of an amorphous, rotating mass of steel chains. The space one can traverse in the level is dictated purely by the shape created by said chains in each area at a given time, with most spaces being tight, claustrophobic, and occasionally too small for one to properly fit through. Constructed from a sturdy steel alloy, the rusted ... link coi tài liệu của Level 92 - "Crimson Glow"wiki nước ngoài: http://backrooms-wiki.wikidot.com/level-92wiki Việt Nam: vẫn chưa cómở đầu: 0 ...Todos los niveles de los Backrooms explicados definitivamente por Emmanuel Miracarlo, un ambiente muy terrorífico que dejaran con ganas de conocer mas sobre ...

Level 22 is a simple but eerie level because all your doing is walking up the steep ramps of this level while strange sounds can be heard making creepy ambience. Along the way there are fake exits, probably to throw you of the trail of the real one. All of the floors consist of four blacked out hallways. However there are few exceptions such as one door being completely sealed by M.E.G ...

In the United States, 92% of existing homes were built prior to 2000, and the majority of houses could benefit from some upgrades or renovations. In fact, 91% of homeowners feel th...Comstruction ongoing at LAX? Yes, you've heard it before. But now you can see exactly what the end result will look like at Terminals 4 and 5. American Airlines revealed details of...

The Backrooms の階層の一覧です。 無印通常階層の一覧へ。 通常階層 η の一覧へ。 Level PL-0: "Boilery" (ボイラー) Level PL-1: "Tunele Steampunk" (スチームパンクなトンネル) Level PL-2: "Nostalgiczne blokowisko" (望郷の団地) Level PL-3: "Kosmiczna Otchłań" (宇宙の深淵) Level PL-4: "Dublin" (ダブリン) Level PL-5: "Wentylacja"(換気口 ... Level 93 is the 94th Positive Level of the Backrooms discovered on / / by an M.E.G. Search Team originally from Level 3.. Description: Level 93 appears to be a seemingly baseless mountain alike in appearance to the Himalayan Mountain; Mount Everest. If Level 93 does have a base, it has yet to be seen/recorded.. Entities. All discovered entities of the Backrooms perish in Level 93.Description: Level 611 is a recently discovered dense network of bedraggled and filthy passageways and rooms that are reminiscent of various different architectural and aesthetical makes, examples of which include maintenance and sewer tunnels, asylums, and hospitals amongst others. The designs of the hallways share no common or consistent ...Level 922. The Escherian Stairwell knows only one direction — upward. It is an antique mass of brutalist architecture, a spiral staircase that begins but never ends. Determined, albeit stubborn, wanderers have tried and failed to reach a rumored destination by trekking up the stairs, only to return back to their original starting point.

》不安全 》未勘探完全 》实体侵占 Level !是后室最危险怪异的楼层之一。同样也是由于追逐的实体的数量之多而无法停留的楼层之一。 Level !是一条长廊,长度约为10公里,其结构类似于医院。走廊两侧有许多门,每扇门之间的距离约为三米。整个楼层还有明亮、不断闪烁的出口标志,每个标志相距 ...

Explore the mysterious and creepy Backrooms Level 1 in this immersive video. Can you survive the endless corridors and find the exit?

Upon entering Level 51, wanderers will first find themselves in a marble maze, with faded zig-zag patterns of gold lining the floor. Pottery, baskets, and candles are strewn about in the corners, and grapevines permeate the cracks in walls. There are also holes of various shapes and sizes in the ceiling — some dripping with black ooze.Level 922 - The Backrooms. + Theme Code. rating: +57 + - x. The Escherian Stairwell knows only one direction—upward. It is an antique mass of brutalist architecture, a spiral staircase that begins but never ends. Determined, albeit stubborn, wanderers have tried and failed to reach a rumored destination by trekking up the stairs, only to ...Description: Level 64 is an infinite house area with many rooms, halls and stairways. The Level itself is littered with house decor, more than what you would find in an average everyday household. The darkness in Level 64 absorbs light, and light sources are dysfunctional. A working method is being constructed by The M.E.G. at this moment.As millennials shift their focus from debt repayment and bills to growing wealth, they will need to focus on beating inflation, the silent wealth killer. Millennials are digital na...This level is split into 2 sections. The neighborhood and the abandoned M.E.G. base, which will be explained in different guides.This will be just for Level 9 itself. Instructions (The Neighborhood) [] You first need to approach the metal gate in front of the abandoned M.E.G. base and find a virtual map that shows all the houses.

As the title says, this is just a concept, and I should have a full level written soon.This photo was taken by a drone. Level 97, otherwise known as "Bleak Barrens", is an expansive black ocean with small desolate islands being found every few miles; these islands can be found rising up and down at interment intervals - typically every 11-15 hours. Dying is much worse on Level 97 as upon dying, your body will biodegrade and soon ...Paul is a False Faceling that is able to speak, and has revealed his full name. Entity 9, frequently referred to as Facelings, The Vacant Faced, or scientifically Homo corruptum are a species of humanoid beings that inhabit a vast majority of The Backrooms' levels. As aforementioned, their appearance mimics those of humanoids, however, they ...Thus, anew, the cycle continues. Level 13 's moniker: "Vitrum Madness"―a term familiarized with the level after its discovery―represents a psychological phenomenon that transpires only in Level 13. This phenomenon is dictated by probability, although the state of the person's mind may be an additional factor due to its subconscious essence.Level 92 appears to be an infinite hall and stairway, both of which glow crimson red. This level is almost completely devoid of entities. Wanderers that explore this level with more than one person seemingly become alone in the level, but all wanderer groups that come out say they were at the same level. Once one is in the level, they will appear at the Stairway. The Stairs glow a crimson red ...Level 232, known as the "Field of Forgotten Forts", is the 233rd level of the Backrooms. It is a picturesque yet desolate expanse of countryside scenery, interspersed with abandoned structures. Being pleasantly scenic and devoid of hostile entities, its landscape lends itself well to the establishment of outposts and communities. There is an abundance of natural resources, fertile ground, and ...MERCH! https://broogli.creator-spring.com🔥CODE BROOGMAS FOR 10% OFF🔥today I explain backrooms level 56, where you should NEVER stay in one spot for long.....

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常规楼层 有多种规模,安全程度和勘探程度,是 后室 的蓝图。. 有些楼层能作为长期运转的社区的选址,而有些则极其危险。. 许多楼层都有一种“阈限空间”感,让身处其中的人发毛。. 在浏览一些楼层的图片时,也许你会兴奋地指着屏幕大叫“这里我熟 ...Level 191 is the 192nd level in the Backrooms. Description [] Level 191, also known as "A Blanket of Ash n' Snow", appears to be a large mountainous region covered in an odd mix of heavy snowfall and ash that comes from an unknown source. Upon its discovery, the level has two areas that wanderers will almost certainly come across. ...Description. Image Taken By a Wanderer Exploring the Level. Level 92 is a Large Expansive "Building" that Stretches' to Infinity in all Directions, Each room Evokes a feeling of Nostalgia throughout the level, this is a Safe Level with Several Outposts and Settlements, there Is also Supplies Scattered Throughout this Level, There are Several ...Level 0 is where most initial encounters occur, mirroring our reality with its never-ending yellow walls, blemished carpets, and incessant buzz of fluorescent lighting. Yet, as one …Level 85.1: "𝕃𝕚𝕢𝕦𝕚𝕕𝕒𝕥𝕖𝕕 𝕋𝕠𝕨𝕟" Level 86: "Downtown Diner" Level 87: "Tropical Paradise" Level 88: "Atlantis' Aquarius Dining" Level 89: "Shocking Anomaly" Level 90: "Pseudoliminality" Level 91: "The West End" Level 92: "Woodland Garden" Level 93: "Erythrophobia " …The End is supposedly a 'trap Level' that creates the illusion of escaping The Backrooms. The layout of this Level consists of a seemingly endless modern library, with the main area in the center decorated with metal letters spelling 'the end is near'. Wanderers who enter this level will experience near complete silence, with some areas ...Level 6 is the 7 th level of the Backrooms.. Description. Level 6 is an expansive complex of indeterminate size, consisting of metallic walls, concrete floors, and complex systems of pipes. Strangely, the entirety of the level is shrouded in a complete, profound darkness, with any artificial sources of light being immediately extinguished upon entry.This photo was taken by a drone. Level 97, otherwise known as "Bleak Barrens", is an expansive black ocean with small desolate islands being found every few miles; these islands can be found rising up and down at interment intervals - typically every 11-15 hours. Dying is much worse on Level 97 as upon dying, your body will biodegrade and soon ...Level 372 is the 373rd Level of the Backrooms.. Description: The central area of Level 372 changes seemingly at random, staying static anywhere from a few minutes to several days; afterwards, a "restructuring event" occurs. The appearance of this section is highly variable and can range anywhere from a mundane, frontrooms-style area to a futuristic or fantastic setting.

The Backrooms Wiki - The Backrooms. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly ...

Random Backrooms Level Selector. Made accroding to Backrooms Wikidot. Make sure to open a link in new tab! Level 40 - "Roller Rockin' Pizza!"

welcome back, wanderer. Today I explore hundreds of Backrooms levels, spaces, and dimensions, and describe them all to you in the most relaxing way possible....Description: Level 611 is a recently discovered dense network of bedraggled and filthy passageways and rooms that are reminiscent of various different architectural and aesthetical makes, examples of which include maintenance and sewer tunnels, asylums, and hospitals amongst others. The designs of the hallways share no common or consistent ...Namespace: In the following are the Main Nine levels that could be referred to as the foundation of the Backrooms. These levels contains the most information out of many, and are the most stable levels. The Main Nine consists of 9 levels, which are listed below: Level 0 - "The Lobby"; Level 1 - "Habitable Zone"; Level 2 - "Pipe Dreams";Level 99 is the 100 th level of the Backrooms, twisted and entangled with a collection of levels mainly found in Cluster I, Cluster -I, and potentially a few Anomalous Levels. The level alone is highly anomalous and unstable giving it these properties.Additionally, climbing one of the trees in Level 11.1, the end of the fifth event in Level 92, and completing The King's trial in Level 94 are all reliable ways of returning to Level 1. Exits. You can leave Level 1 by simply continuing to explore the Backrooms. Wandering down any extended hallway often leads to Level 2.Backrooms Level -1 Explained youtube. upvotes r/TheBackrooms. r/TheBackrooms. If you're not careful and you noclip out of reality in the wrong areas, you'll end up in the backrooms, where it's nothing but the stink of old moist carpet, the madness of mono-yellow, the endless background noise of fluorescent lights at maximum hum-buzz, and ...Level 999 is a floating, tropical island that rests deep within a starry, space-like void. The entire landscape is coated in a desaturating aura, which causes all matter in the level to lose its hue and display a greyscale effect. This effect—which dissipates upon leaving the level—is believed to carry a bleaching effect onto items or ...Once you enter the 4 th part of Level 124, your only option is to run for your life. The 4 th part itself is a very short red-lighted hallway, which has several doors to the left and right. However, only 2 work, one to the left and one to the right. One of these doors leads to a very long hallway. This hallway's length is 10km (~6.2 miles).In 1987, Level 22 was declared a small micronation, becoming independent of any other faction within the other levels of The Backrooms. From then on, the micronation within Level 22 continued to grow rapidly. By 1990, most entrances to Level 22 had been closed by its inhabitants, with this group officially isolating itself and giving itself the ...

Level 120 features small to huge rooms ranging from 1 to 4 meters in any dimension, consisting of equipment that belongs to butchers. There are metallic sinks, movable shelves containing raw pig meat with a bit of blood, movable plastic tables having butcher knives, rugged carpets that notably move along with the closest shelves, water fountains that partially work, rubbish chute that if you ...Jun 18, 2022 ... ... Windows is the main entity here in Level 188 of the backrooms. Find out more about Level 188 in this Draw My Life of The Backrooms #backrooms.Level 910 is the 911 th level of The Backrooms. An image of Level 910. Description. Level 910 is a vast expanse of shallow water extending out to several hundred kilometers, known for its consistently tumultuous and constant weather patterns. The presence of thunderstorms in this area is documented to quite commonly occur, making it a hazardous ...Level 99 is the 100 th level of the Backrooms, twisted and entangled with a collection of levels mainly found in Cluster I, Cluster -I, and potentially a few Anomalous Levels. The level alone is highly anomalous and unstable giving it these properties. ... This is the only way to leave Level 99 without noclipping, ...Instagram:https://instagram. quordle daily sequencekelly crull marriedfuneral homes trenton mofunny tomodachi life qr codes An empty room in Level 15. Level 15 is a series of futuristic hallways with occasional pitch-black areas created by the absence of any lighting. Sounds of engines can be heard from afar when traversing through these hallways. These noises are coming from machines that are located in large rooms closed off by reinforced doors made out of metal. how do you find your siriusxm radio idone fine smile dentist in oak park A modern-day image of Level 2, taken by the late Overseer-C. Whilst primary source Macchina imagery predates this image, this one is one of the most well known. Level 2, once regarded as being one of the main levels of The Backrooms, is an infinite array of complex yet Euclidian maintenance tunnels that range in size, and once had a variety of ... golden goose farm golden retrievers This Backrooms wiki reading covers level 1, the habitable zone, a large, sprawling warehouse that features concrete floors and walls, exposed rebar, and a lo...Description. Level 1 is a large, sprawling warehouse that features concrete floors and walls, exposed rebar, and a low-hanging fog with no discernable source. Survival Difficulty. Class 1 - Minimal Danger. Sanity Danger. Class 1 - Minimal Sanity Risk. Fastest Escape is Displayed. No.Level 92 appears to be rusty, old office. The floor is gray and made of concrete, and the walls are white and are also made of concrete. The lights look like average office lighting from the 90s. Lighting is also somewhat rare in this level. Objects can be found in some rooms, such as computers, tables, pencils, and other objects usually found ...